Kai
Renström.
I design and build cinematic interfaces — real-time tools, motion-first product systems, and the strange edges of the web where craft still matters.
Quiet products,
loud craft.
A handful of projects from the last two years — long collaborations, real-time interfaces, and one or two things I made for myself on a quiet Sunday.
Halocene — A weather instrument for sailors
Foundry — A real-time canvas for design teams
Pelago — Wayfinding for analog cities
North Field — Autonomous drone control surface
Daub — A drawing tool tuned for OLED displays
- Linear · Design22 — 24
- Stripe · Brand19 — 22
- Pentagram NYC · Intern2018
I make small, stubbornly considered things — usually for people who care a little too much about how software feels.
For the last decade I've worked the seam between design and engineering — at Linear, Stripe, and a handful of small studios — drawing interfaces in the morning, shipping them at night.
These days I work independently from a small office overlooking the river. I take on two or three projects a year, usually with founders who want a single hand on the brand, the product, and the way it moves.
Let's make
something
that lasts.
Two slots open this autumn. Brief notes are welcome — long ones are even better. I usually reply within a day.
Halocene 1.4 (sailing instrument), a small typeface called Cobalt, and a long-overdue rewrite of my own portfolio engine.